1. Sharp POV

6. Demo

How to win

Chris Orlob

CEO, Caliber

6. Demo

7. Mutual Action Plan

The demo: catalyzing a decision

By the time a buyer sits down for a demo, they have spent hours in discovery explaining what is broken and why it matters. They have probably seen demos from other vendors, and are trying to find out whether you truly understand their real problems.

In this chapter, we argue that a demo has one job: to move the buyer to their next decision by showing how your product solves the problem they described. Most of what feels natural to a seller in a demo works against that.

This chapter is built on Chris Orlob's demo philosophy. Chris is the founder and CEO of Caliber. At Gong, he ran product marketing and the company's #1 producing sales team, and he helped grow Gong from $200K to over $200M in ARR. He created Gong Labs, where he led an analysis of 67,149 recorded sales demos matched to their outcomes. His Win the Demo course has trained roughly 10,000 sellers.

How to win

The demo is where the buyer learns whether you listened. In Chris's view, a core purpose of discovery is to collect what the seller needs to deliver a short, tailored demo. A demo either uses what discovery uncovered or ignores it. That's why he thinks of it as "the turning point of your deal."

Chris estimates that about 95% of salespeople run a feature-and-function walkthrough of the entire product instead of a demo built around the buyer's problem. The outcome is that the buyer leaves knowing how the software works but is then left to work out which of those features apply to their problem. In a demo, it's the seller's job to connect those dots for them.

The seller's job is to catalyze a decision

Chris defines the purpose of a demo as catalyzing the buyer's decision: should they proceed to the next step in the sales cycle. This can be accomplished when the seller uses the demo to solve the customer's problem in front of them, in order of importance, without showing anything beyond what the discovery uncovered.

Three things the buyer needs from the demo

First and foremost, the buyer needs to leave the demo feeling understood. They need evidence that you understand their problem in detail, ideally better than they could describe it themselves. Without that evidence, nothing you show will seem relevant to them.

Second, the buyer needs to see the product in terms of their own problem. A great demo is a link between the buyer's problem and the outcome they want, explained in the buyer's language.

"Here's your problem, here's your desired outcome. The demo is now a bridge between those two, and I'm going to show you how. And I'm going to do it through your language and your point of view."

Third, the buyer needs to believe the problem can be solved. Chris says the most common reason people buy anything in business is pain relief. A good demo ends with the buyer believing a specific, painful problem will go away.

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Chris Orlob

CEO, Caliber

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